Runes Of Time 0.1.19


Patch Notes

RunesOfTime

0.1.19

Features:

 - Updated visual effects for some abilities.

 - Capped maximum legendary shards at 1.

 - Added buffs to each of the elements.

 - Updated the blink ability.

 - Updated HUD to relect new ability elements, and added feedback for insuficient shards on chest interaction.

 - Added elements to the players/enemies abilities.

 - Added various ambient visual effects around the player. Wisps, Magicules and wind trails.

 - Updated Multi choice chest model and animation.

 - Chest dissolve effect added.

 - Small player feedback adjustments.

 - Damage indicators on the HUD.

 - Item information pop ups.

 - Polished the wizards visuals and animations.

 - Added elite mob types and integrated them into custom events system.

 - Added a difficulty progression bar to the HUD that controls custom events.

 - Reworked enemy progression system.

 - Reworked status effect implementation and added new status effects.

 - Optimized multiplayer features.

 - Created the patch notes editor.

Fixes:

 - Removed numbers combining of damage text.

 - Updated UI spacing to support a larger pool of moniter aspect ratios. (Tested on 32:9).

 - Updated enviroment shadows so they aren't so dark anymore.

 - Boss AOE markers now render correctly over chests.

 - Common shard is now tracked towards by the player instead of staying in one spot and dissapearing.

Files

RoT-0.1.19.zip 202 MB
Aug 08, 2021

Get RunesOfTime

Comments

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(+1)

Looks great! I like the cartoon style.

Thanks, its still very much a work in progress