Runes Of Time 0.1.20
Patch Notes
RunesOfTime
0.1.20
Features:
- Made the player hold his hand out.
- Added Player casting VFX.
- Updated new explosion vfx.
- Added portal marker.
- Balance changes.
- Added a shared currency system when playing multiplayer.
- Added timid timepiece, applies either rejuvinate or refresh when you land a crit, chance scaling with stacks.
- Added rejuvinate and refresh, two new buffs which add 1 health/mana regen per stack.
- Added crit chance into the game, with new damage number popups to correspond to damage types.
- Reworked fractured glass, increases crit chance by 5%.
- Added magic mushroom, applies one random buff every few seconds.
- Reworked iron talisman, now applies one stack of fortify every few seconds.
- Re-arranged some rarities on existing items.
- Added the elemental effigy, adds one affinity point in each element.
- Added the treacherous tome, adds a multicast chance.
- Removed/reworked 5 items from the game which just added flat stats. (the ones that uses the stats that the new affinity system utalize.)
- Added elemental affinity skill point selectors to spawn at the end of each level.
- Added elemental affinity skill point system. Gain base stats and increased elemental efficiencies for each skill point.
- Added elemental orbs, to allow players to choose ability elements.
- Reduces item drop chance, based on total players in game.
Fixes:
- Fixed a bug where other levels were not loading properly.
- Reworked the interactables implementation to be more flexible.
Files
Get RunesOfTime
RunesOfTime
Action Roguelike Wizard Game (In Development)
Status | In development |
Authors | BimzyDev, Dezom |
Genre | Action, Adventure |
Tags | 3rd-person, Magic, Multiplayer, Roguelike, Third-Person Shooter, Wizards |
More posts
- Runes Of Time 0.1.21Aug 20, 2021
- Runes Of Time 0.1.19Aug 09, 2021
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